HCI, Games, and Educational Tech

About

Edward Melcer

View my CV for more information

I am an independent game developer, director of the Alternative Learning Technologies and Games (ALT Games) Lab, and Associate Professor in the School of Computer Science at Carleton University. My primary teaching and research interests are at the intersection of games, human-computer interaction, and learning science where I explore the usage of novel interfaces, alternative controllers, embodiment, and physical gameplay mechanics to enhance learning outcomes and related social/emotional factors in educational games. I.e., how do we properly design educational technology that utilizes physical bodily action to evoke more effective learning outcomes? I am also a game studies scholar, conducting large-scale meta-analyses to better understand overall trends within games research and industry. My serious games have won awards in venues such as the 2016 Serious Games Showcase & Challenge and 2nd Annual Games for Learning Design Competition. Similarly, my independent games have been featured in a number of venues such as the 2021 Makers Play Showcase, IndieCade 2019, IndieCade 2017, Come Out & Play 2017, IndieCade East 2016, Come Out & Play 2015, 2013 World Science Festival, and MoMA.

Recent Research and Games

Recent Press and Talks